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Review: Transformers: War for Cybertron

Transformers: War for Cybertron

Has it got the touch and the power or is it more offensive than Mudflap and Skids?

Format: XBox 360, PS3, PC (Other versions available on Wii and Nintendo DS)
Release: Out Now
Players: 1, 2-3 Co-op (2-4 Escalation mode), 2-10 online multiplayer
Developer: High Moon Studios
Publisher(s): Activision

Forget Micky “Explosion” Bay and his complicated movie designs. Forget Armada, Energon and Cybertron with their annoying kids and Mini-bots, although that Armada game was amazing. Transformers: War for Cybertron begins before the beloved robots crashed on earth in the Generation One era. The story, which owes a lot of its look and feel to the War Within comic series from Dreamwave Comics, shows Megatron’s rise to power over the planet Cybertron before a brave Autobot, named Optimus, decides to fight back for his home planet’s survival.

Transformers: War for Cybertron

This is the beginning of what the fans have been asking for. Generation One based games have been made before, but usually with horrendous results. The only exception to the rule being G1: Awakening, which was released on mobile devices. War for Cybertron is the first real, genuine attempt to establish Transformers as a long running, high quality video game series. The good news is, that it is a good start. Not perfect, but it is good with plenty of promise for the future.

It owes a lot of its gameplay, ideas and structure to existing and well-established games such as Halo, Gears of War and Call of Duty. This isn’t necessarily a bad thing though as it gives the game a base to build from. The first outing for this new series is hit and miss in its execution. First and foremost it is an all-out shooting game. Small gaps between fire fights allow you to replenish your ammo and health while giving the characters a chance to advance the story and show off their personality. Occasionally you will be required to flick a switch to open door or trigger an event to open the next section of a level. It’s pretty brainless.

Transformers: War for Cybertron

Split over two linking single player campaigns, you play as both Decepticon and Autobot. Some of the biggest and most loved characters are available, including Megatron, Soundwave and Starscream for the ‘cons while Optimus, Bumblebee, Ironhide, Jetfire and Ratchet are present for the Autobots. For each level you play as one of three characters, while the other two members of the team can be controlled by computer or fellow human players. That’s the co-operative play box ticked.

While the story works and is a decent chapter in Transformers lore, the campaign is short and a little lazy in terms of its structure. The Autobot and Decepticon campaigns are essentially the same; three ground-based shooting levels across Cybertron, one flight level and a huge boss fight ending the campaign for both forces. The good news is that levels haven’t simply been rehashed and reused for each campaign. Each level is completely different from the previous, but throughout you will find a very generic crop of enemies moving from machine gun wielding grunts, through missile firing bots, snipers, stealth bots before having to deal with bigger, tougher enemies who’s attacks cause more damage. There are a couple of boss fights throughout both campaigns, the most notable being the fight with Soundwave, who uses the minions he ejects from his chest to fight you. There are a number of excellent little nods to the series’ of old.

Graphically this game is purple… and red. You will see those two colours alot throughout the game. The character models are dark in colour, gritty, detailed and war torn. The levels are the same. It’s hard to complain about how Cybertron looks given that it is a planet made entirely of metal. Any version of the planet that was ever shown had this appearance no matter the continuity. This is true for the game too, but that is what we wanted and also what we expected. We finally get to explore the famed robot planet. I can’t help looking forward to a game in this series that is set on earth and expands what has been developed so far. I feel that this will add a greater range of level design to the game.

Transformers: War for Cybertron

The multiplayer aspect of War for Cybertron apes its influences offering a co-op option for the game’s story mode and a Horde-like mode named, Escalation, in which players must stave off wave after wave of enemies. The multiplayer vs modes use a leveling up system, much like that seen in Call of Duty, giving players experience for kills which eventually unlock other abillities and perks to use. The standard multiplayer modes have been included in what is a watered down version of better multiplayer games. It is still enjoyable and solid in what it does. It could be seen, again, as laying ground-work for future games.

The worst element of War for Cybertron is the lack of originality. The ability to transform is the one thing that isn’t available anywhere else. The range of character classes is generic, covering medics, leaders, scouts and soldiers, but the characters that are on offer are instantly familiar. The license will sell this game more than anything else. Characters have special abilities such as placing a gun turret, providing a shield or using a special melee attack etc. This is an area which I feel could do with improving. You could easily get by in this game without making use of the abilities at all. Another area in which this game needs improving is hand-to-hand combat. One melee attack isn’t enough. We have seen these robots scrap it out with their crunching, metal fists as often as we have witnessed them in fire fights. These are small improvement for the future games that could really see this series take off.

If you have any love for Transformers, you will get goose-bumps everytime you hear Peter Cullens famed Optimus voice bellowing out to his comrades. You will love playing as these characters while transforming, driving, flying and fighting through Cybertron. War for Cybertron is a solid, if unoriginal shooter, and I feel that this is the first step in establishing something special. If sequels are made, I hope that the developers expand upon this game, adding more unique elements and really running with ideas that they may not have wanted to risk implementing first time out. As it stands, this is a very enjoyable game which leads to me utter those immortal words, “Autobots. Roll out!”

[rating:4]

Evil Things To Do In Red Dead Redemption

red dead redemption evil

Lasso, Hogtie, Drag And Execute A Nun

The Great Train Track Massacre

Massacre An Entire Herd Of Cows

Kill Bears

Figure Different Ways To Kill Horses

Studio Ghibli Game Ni no Kuni – The Another World

Ninokuni

Ninokuni


Studio Ghibli, the wonderful people behind beautiful Japanese animated films such as, Spirited Away, My Neighbour Totoro and the recently released, Ponyo, have been taking their first major step into the games industry. In collaboration with Level 5, they have been hard at work on, Ni no Kuni (The Another World). Originally a Nintendo DS game, early last week it was announced that the game will also be released on PlayStation 3.


Ninokuni


This stunning looking role-playing-game, featuring a cast of bizarre looking creatures and characters, takes place in the world of Ninokuni. This place is a parallel world to that of the main character’s, a young boy named Oliver, in which he will meet alternate versions of people he already knows from his own world.


Ninokuni


We have a trailer of both PS3 and Nintendo DS versions of the game for you to lose yourself in and admire. Ni no Kuni is due for release at the end of this year for DS and 2011 for PS3 in Japan with a UK date still to be announced. Fingers crossed.

PS3


NDS



Images courtesy of Kotaku

E3 2010: Sony Press Conference Round-up

e3 sony

After Microsoft had shown Kinect, and Nintendo had shown some strong first-party games alongside a new piece of impressive hardware, all eyes were on Sony. How would PlayStation Move stack-up against it’s controller-less rival? What would Sony do to challenge Nintendo in the handheld market? Would Gran Turismo 5 finally get a release?



For their press conference, Sony bombarded the audience with montages mixed with new, exclusive and third-party games. After a quick show of upcoming games, Sony demonstrated 3D gaming by showing, Killzone 3, in 3D. While Nintendo are bringing 3D to the handheld market, Sony are firmly behind bringing 3D to the home. Killzone 3 is due out in February next year and will contain Move functionality as you zip around on jet-packs and take the fight to the Hellghast.



Sony continued to show their support of 3D by showing a number of games to the audience in 3D. It seems like a fad that will never go away. During this opening, Sony made an announcement, which I personally am a little perplexed by. The Sly Raccoon games are to be released in a high-definition collection. This is the second time that Sony will have done this after the successful re-release of God of War 1 and 2 on a single BluRay.


Last year Sony displayed some pretty fantastic tech demos for the new motion-control peripheral, Move. This year, they demonstrated a number of games in a close-to-complete build to give us a better impression of how well Move works compared to its rivals. The influence of Nintendo’s Wii motion controls has had a big impact on the gaming industry. This method of control has seen both Sony and Microsoft look into this area of motion based gaming in a bid to add something new while also, and more importantly, tightening and redefining the existing control methods for more accurate motion tracking. To really kick-off with Move, Sony demonstrated key titles with the emphasis on ‘precision’. Sorcery, a cross between Fable and Harry Potter, sees you playing a young wizard who must take on the Nightmare Queen.




The new, Tiger Woods 2011, will be Move enabled and is due for release very soon. It happens to feature Northern Ireland’s own Rory McIlroy, who is trying to take Tiger’s space on the front cover. EA have worked hard at trying to make the game feel like you are holding and swinging an actual golf club.




Heroes on the Move (working title) was a surprise game for PS3. Sony have brought various game characters together, including Jak and Daxter, Sly Cooper, Ratchet and Clank for this party game. More details will become available on this game soon.



It may be all well and good for Sony to show off these wonderful new games and prospects that make use of their new technology, but what we all want to know is, how much is it and when will it be out? PlayStation Move will be available from September 15th in U.K. and Europe in three bundles. Prices are still to be confirmed for U.K. and Europe, but there will be 15-20 titles Move enabled games from release.



The PSP may be down in a lot of people’s eyes, but according to Sony, not out. With the PSP GO, Sony attempt to create a device that was closer to the iPhone than the DS with software available via download only. There were rumours that the PSP 2 would be shown at E3 which would be more powerful than the previous console and include a touch screen as an input device. Sadly, it did not materialize. Sony did reaffirm their support of the PSP by showing some new games including God of War: Ghost of Sparta and EyePet.




Moving back to the PS3, Sony proceeded to show some very strong titles coming from both themselves and third party support. Little Big Planet 2, was shown again, being one of the most highly anticipated future titles for the PS3. The developers have added even more tools for users to create new levels, content and potentially, whole games. A number of these were shown during the media briefing to show just how much control users have been given. The only limit this time is their creativity.


The PlayStation 3′s online service, until now, and still into the future, is free to use. Sony are now looking to make some money from this after the announcement of PlayStation Plus. PS Plus will be a new subscription service which, while costing users money, will offer rewards to subscribers in the form of PSN games, minis, discounts on media and automatic downloads. The pricing structure will be similar to that of XBox Live with yearly and three-month subscriptions available.


Third Party support is something that Sony have heavily relied on and one of their biggest supporters has been, EA. Despite already showing games at their own press conference, they appeared for Sony’s to show off the new Medal of Honor game alongside the excellent looking, space-horror, Dead Space 2.



The biggest shock of Sony’s media briefing came in the form of Gabe Newell from Valve who took the stage and announced that they were bringing Portal 2, to the PS3. Valve had previously said that the PS3 was difficult to develop games for and to date have not released any games for the console. How times change. Valve are now fully behind the PS3 and with Portal 2 being released it could see more games such as Left For Dead and Half-life finally released for Sony’s console.



The third-party support continued by showing another trailer for the massively multiplayer online role-playing-game, Final Fantasy 14, for the second year in a row at E3. This game is now in its second stage of testing, which is due to end soon to allow for the beta-testing to begin soon after. The game is still expected to be released later this year, but time will tell.



Assassins Creed: Brotherhood, had already been shown by Ubisoft, but was shown off yet again during the Sony conference. Following on from Assassins Creed 2, you will once again play as Ezio as he fights the powers of the Templar Order. While there will be a lengthy single-player mode, this game introduces a new multiplayer mode which will allow for players to fight together choosing from a number of assassins each with different abilities. For PS3 players of Assassins Creed Brotherhood, the game will have an exclusive pack of missions only available on the PS3.


To finish their media briefing, Sony focused on some exclusive games. Gran Turismo 5, which has been 90% complete since the PS3 was released apparently, has finally been given a release date. American gamers will be able to get this long awaited racer on November 2nd 2010, while the rest of the world must wait for a release date. A special edition will be available as a reward for our patience. Nice of them, but it will probably cost a fortune.

The sequel to the sandbox superhero game, Infamous and the return of Twisted Metal, a racing game with an emphasis on destroying your opponents with a bizarre cast of characters, ended a strong Sony conference which displayed more games than you can fit in an E3 booth.





Vote For Gaming Gadget Of The Year

dj-hero

Get you vote in for gaming gadget of the year 2010! There are some amazing products lined up for future release but what has impressed you now! Head to T3′s awards site and cast your vote!

E3 2010: Scott Pilgrim Vs the World! First Trailer

Scott Pilgrim

If you haven’t yet heard of Scott Pilgrim, then get your local comic store and pick up this quirky, geeky and wonderful comic series. Or you could just do it from home and shop online instead. It is a series which will be coming to an end as the sixth and final book gets released next month.


The film adaptation of the comic series will be released in August this year, starring Michael Cera, as Scott Pilgrim. So what’s it about? Scott is a bit of a slacker who very quickly falls in love with a mysterious girl (Ramona) who one day suddenly enters his dreams. When she finally gives in to his charm, he is later attacked by a mysterious stranger at his band’s live show. It is revealed that his antagonist is one of Ramona’s ex’s. He then finds out that he must defeat each one her seven evil ex’s to truly win her affections and heart.


On top of the film, a video game has been in the works to tie in with the movie. Scott Pilgrim Vs the World: The Game, will be available later this year as a downloadable game via XBox Live Arcade and PlayStation Network. This side-scrolling beat ‘em up draws on many influences from the 16-bit era of gaming that run through the comic series.


Published and developed by Ubisoft, the art direction is being handled by a personal favourite of mine, Paul Robertson, who is best known for his insane, cutesy, ultra violent, stylised sprite-based animations. The game allows for 4-players to team up and help Scott Pilgrim overcome his enemies. Each character has their own fighting move set which can be expanded upon as experience is gained from playing through the game.


The first video for this game was shown at E3 this week and looks like it will be a lot of fun while remaining very true to the look, feel and story of the comics.


Nintendo 3Ds

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The Nintendo 3DS was officially announced today at the E3 press conference and is set to blow the minds of Nintendo fanboys throughout the world.

Nintendo seems to have strayed away from its “let granddad have a go” approach and is giving something back to the gamer. The device incorporates a 3.5″ display on the top and a slightly smaller one below. The top screen though is were the magic happens there is a slider on the side that allows you to tweak the 3D’ness of the image depending on how far away you are from the screen. You can of course turn the 3D effect off completely but where’s the fun in that. The bottom screen is not 3D and remains as a standard touch screen.
The device features an analogue stick called a “slide pad” and three cameras two on the back and one inward facing meaning you can take a “full 3D picture”
Nintendo says the device will be glasses free but will it work, only time will tell.
This is all that is know on the console currently as it was literally just announced so I am sure many more details will surface in the next few days.